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@emile/engine


@emile/engine / physics/collider / CollisionCallback

Type Alias: CollisionCallback()

CollisionCallback = (pair, a, b) => void

Defined in: src/physics/collider.ts:28

Represents a collision callback.

Parameters

pair

Matter.Pair

a

Entity

b

Entity

Returns

void

Note

Entity a will always be the entity that has the collider the callback is attached to.