@emile/engine / rendering/sprite-creators/simpleCullingFunction / createSimpleCullingFunction
Function: createSimpleCullingFunction()
createSimpleCullingFunction(
engine): (entity,container) =>boolean
Defined in: src/rendering/sprite-creators/simpleCullingFunction.ts:13
Creates a simple culling function that culls entities based on their distance from the camera's center.
Parameters
engine
The engine of the sprite creator using the culling function.
Returns
Function
A function that returns true if the entity should be culled, false otherwise.
Parameters
entity
string
container
Container<ContainerChild>
Returns
boolean