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@emile/engine


@emile/engine / scene/sceneGraph / createWorldTransform

Function: createWorldTransform() ​

createWorldTransform(position, rotation, scale, zIndex, flipYScale): WorldTransform

Defined in: src/scene/sceneGraph.ts:28

Creates a new world transform.

Parameters ​

position ​

The position of the transform.

x ​

number

y ​

number

rotation ​

number

The rotation of the transform.

scale ​

The scale of the transform.

x ​

number

y ​

number

zIndex ​

number = 0

The z-index of the transform.

flipYScale ​

boolean = false

Whether to flip the y scale.

Returns ​

WorldTransform

The created world transform.